Directives

The directives of the Klive Z80 Assembler representation are used for preprocessing, similarly to those in the C and C++ programming languages, though their semantics are different.

Although you can add comments to the end of directives, they may not have labels.

The #IF Directive

You can use this directive for conditional compilation. The argument of the directive is a conditional expression, and it determines on which branch the compilation goes on. #IF works in concert with #ELSE and #ENDIF:

; Block #1
#if 2 > 3
    ld a,b
#endif

; Block #2;
#if 2 < 3
    nop
#else
    ld b,c
#endif

; Block #3
#if $ > $+2
    nop
#else
    ld b,c
#endif

Here, since the condition is false, Block #1 does not generate output. Block #2 emits a nop, as the condition is true. The false condition value in Block #3 moves code parsing to the #else branch, emitting a ld b,c instruction.

The #IFDEF and #IFNDEF Directives

These directives work similarly to #IF. However, they check if a particular symbol has (#IFDEF) or has not (#IFNDEF) been defined. So, their single argument is an identifier name.

The #IFMOD and #IFNMOD Directives

These directives work similarly to #IF. However, these check if the code’s current model is specified with the identifier following the IFMOD or IFNMOD pragma. Here is a short sample of using this directive:

    .model Spectrum48

#ifmod Spectrum128
    BorderColor: .equ 5
    RetAddr: .equ #2604
#else
    BorderColor: .equ 4
    RetAddr: .equ #12a2
#endif

Start:
	.org #8000
    ld a,BorderColor
    out (#fe),a
    jp RetAddr

You can use only these identifiers with this pragma (case-insensitively): SPECTRUM48, SPECTRUM128, SPECTRUMP3, NEXT.

The #DEFINE and #UNDEF Directives

You can explicitly define a symbol with the #DEFINE directive. Such a symbol has no concrete value, just its existence. With #UNDEF, you may declare a symbol undefined.

#define SYMB

; Block #1
#ifdef SYMB
    ld a,b
#endif

#undef SYMB

; Block #2;
#ifdef SYMB
    nop
#else
    ld b,c
#endif

According to this definition, the first block emits a ld, a,b instruction, and the second one emits a ld b,c instruction.

The #INCLUDE Directive

You can use this directive to load and process a source file from within another source file.

#INCLUDE accepts a string that names a file with its extension. The file name may contain either an absolute or a relative path. When a relative path is provided, its starting point is always the source file with the #INCLUDE directive.

Assume that this code is in the C:\Work folder:

#include "Symbol.z80asm"
#include "./MyRules.z80asm"
#include "/Common/scroll.z80asm"

The compiler will check the C:\Work folder for the first two include files and C:\Work\Commmon for the third one.