The IAudioConfiguration interface
Namespace: Spect.Net.SpectrumEmu.Abstraction.Devices
Assembly: Spect.Net.SpectrumEmu
public interface IAudioSamplesDevice
This interface represents the configuration of the beeper/sound device. The object type that implements it has these properties:
AudioSampleRate
int AudioSampleRate { get; }
The audio sample rate used to generate sound wave form.
TactsPerSample
int TactsPerSample { get; }
The number of ULA tacts per audio sample.
SamplesPerFrame
int SamplesPerFrame { get; }
The number of samples per ULA video frame. It’s value is the quotient of AudioSampleRate
and TacsPerSample
. However, because it is an integer value, certain frames contain this
amount of audio samples, while other frames may contain one more sample.
The AudioSamples class
This class stores audio samples for the currently rendered virtual machine frame.
Namespace: Spect.Net.SpectrumEmu.Scripting
Assembly: Spect.Net.SpectrumEmu
public sealed class AudioSamples
Count
public int Count { get; }
Gets the number of samples stored
this[int]
public float this[int index] { get; }
Gets the sample at the specified index
. Each sample is a float value between 0.0f
and 1.0f
.